Party fun for you and your friends


• Play the "Unofficial Twin Peaks Drinking Game" as it appears below on this page, or get blotto with an alternate version of The Twin Peaks Drinking Game

• Riddled with inside jokes? Well, yes, but anyone on a mail list will recognize and appreciate the territory covered in The Lynch Mail List Drinking Game

• Scroll down, or simply follow this link to the bottom half of the page where you'll find the TP 'Food for Thought' Treasure Hunt game




THE UNOFFICIAL TWIN PEAKS DRINKING GAME

RULES
Each player fills a mug with beer.
On a SIP command, one drink is taken.
On a CHUG command, the glass is emptied NO MATTER HOW MUCH IS IN IT.
After a CHUG command, the glasses are refilled.

1. SIP whenever Cooper starts talking to Dianne.
2. CHUG if it actually has any relation to the case.
3. SIP whenever somebody gives that stupid "bookhouse boy" salute.
4. SIP whenever Cooper drinks coffee.
5. CHUG if he says, "Damn good coffee...and hot!"
6. SIP during any incoherent dream sequence or halucination.
7. SIP during flashbacks to said dream sequence.
8. SIP whenever someone makes reference to cocaine.
9. CHUG whenever they actually show cocaine.
10. SIP whenever someone has sex with someone who is not his/her wife/husband.
11. CHUG whenever someone has sex with someone who IS his/her wife/husband. (You'll be doing this a lot less often than you probably think.)
12. SIP when somebody eats pie.
13. CHUG if it's cherry.
14. SIP when the Log Lady makes a stupid comment.
15. SIP whenever Leo Johnson does something to prove that he's a bigger asshole than you previously suspected.
16. SIP when Audrey Horne starts dancing.
17. CHUG if she comments on the music being, "too dreamy."
18. SIP if Cooper takes more than thirty seconds to order a meal.
19. SIP when Hawk makes some pseudo-profound comment.
20. CHUG when Andy makes some pseudo-profound comment. (It hasn't happened yet, but you never know.)
21. SIP if Andy starts to whine.
22. CHUG when Andy starts to cry. (This is an optional rule, especially when watching the first episode. The audience could become too intoxicated to finish watching the show otherwise.)
23. SIP whenever Jacoby does something to make you think he's sicker than any of his patients could possiby be.
24. SIP when we learn about a new lover Laura had.
25. SIP whenever Audrey makes a suggestive comment.
26. CHUG if it's not made to Cooper.
27. SIP whenever Cooper and Harry start to finger a new suspect.
28. CHUG when said suspect is bumped off later in the same episode.
29. SIP when somebody gets arrested.
30. SIP whenever some new vision character gives Cooper clues in an obscure, backhanded fashion.
31. CHUG whenever we find out what these clues mean.
32. CHUG when a new supernatural element is introduced.
33. SIP when some new character that will surely be important later is talked about, but mysteriously never shown on screen.
34. SIP when somebody gets tied up.
35. SIP if somebody's life is threatened.
36. SIP when Donna does something Laura would do.
37. CHUG when she takes it too far.
38. SIP when Maddie freaks out in the Palmer's living room.
39. SIP when Leland freaks out anywhere.
40. SIP every time Nadine shows off and breaks something.
41. SIP if Jerry Horne starts ranting and raving about some unusual and/or exotic dish.
42. SIP when Andy gets beaten up by stray inanimate objects due to his own or someone else's clumsiness.
43. SIP whenever they show that damn traffic light.
44. CHUG if we ever find out why they keep showing that damn traffic light.
45. SIP when Ronette starts convulsing and/or babbling incoherently.
46. CHUG if Ronette ever regains consciousness and is able to talk normally.
47. SIP when we find out what the owls are.
48. CHUG if we find out that everybody has been lying and the owls actually are what they seem.
49. SIP when they start playing music that has very little to do with the scene they're playing it over.
50. DOUBLE CHUG when we finally discover who killed Laura.

Twin Peaks 'Food For Thought'
Treasure Hunt Adventure game

RULES The rules are simple. Each team is given a list of food and beverage items they must gather and a group of locations where they may seek their booty. The winning team is the one returning first with the best haul.
First, gather all your friends together and divide them up into three teams.
Team one shall consist of:
One FBI agent, one sheriff, one waitress, one high school student, one small town GP, one gas jockey, one mopey biker, one mill worker, one scheming/bitter old adulteress given to dressing up as an Asian investor, one invisible administrator known only as Diane, one deaf supervisor, one Canadian mountie, one border crossing drug runner and one perfume counter sales girl.
This team is to confine their retrieval domain to the following areas:
The woods, any den of iniquity, taxidermy shop, roadside diners, department stores, and the sheriff's station.

Team two shall consist of:
One lounge singer, one department store manager, one man from another place, one coma-stricken rape victim, one male youth with emotional problems in an Indian headdress, one food critic, one men’s fashions retail clerk, one former felon currently out on parole, one deputy, one wifebeating arsonist, one lady with a log, one cross-dressing DEA lawman, one former nun, one Asian widow, or (optional-) one tortured soul trapped in a drawer knob, one blithering receptionist and one (possibly homicidal) orphan.
This team is to confine their retrieval domain to the following areas:
Gazebo, bars featuring live entertainment, abandoned train cars, vet clinics, town halls, high schools, cemetaries, and the local hospital.

Team three shall consist of:
One long/gray-haired fiend, one over-sexed vixen, one home-coming queen/ or (optional-) one female cadaver (dead, wrapped in plastic), one (classified) Major, one good-natured fisherman, one giant/ or (optional-) one decrepit inept room service steward, one psychiatrist, one suicidal agoraphobic, one widowed chess master, one unctuous pilot, one smoked pig cheese loving gourmand, one sarcastic disciple of Ghandi and King, one kid cupping a handful of creamed corn, one exceedingly powerful one-eyed silent drape-rod entrepreneur, one whorehouse madam, one celery-and-carrot-noshing capitalist and one white-haired maniacal lunatic.
This team is to confine their retrieval domain to the following areas:
Any farm connected with deceased canines, train trestles, sawmills, ramshackle gas stations, FBI offices, and Canada.

Divide the following items up into three parts and send everyone on their way:
Each item counts for one point unless otherwise noted.

Small box of chocolate bunnies
Black coffee (1 extra point if it can somehow be established that it is black as midnight on a moonless night)
Bon Bons
A cherry (1 extra point if stem was tied in knot without using fingers)
Gruel
Vegetable (1 extra point if people refer to it as Leo)
Donuts
One glass of nearly frozen, unstrained tomato juice (10 extra points if someone has plopped a couple of oysters in it along with a mound of sweet breads, and sautéed it with chestnuts and Canadian bacon and biscuits -an additional 5 points if they’re big biscuits smothered in gravy)
Cherry Pie (1 extra point if it appears in any way shape or form to have gone some place to die)
Jelly Donuts
Mushrooms (1 extra point if they’re local)
Corn (1 extra point if it’s creamed)
Double scotch on the rocks (1 extra point if players return with two of them)
Asparagus
Two eggs (1 extra point if they're done over hard with bacon super crispy, almost burned, cremated)
An entire head (10 extra points if it comes back dipped in blanc mange pudding, rolled in oats, stuffed full of walnuts, hot rocks, and a spice and is sealed with a sugar glaze)
Grapefruit juice (1 extra point if it is freshly squeezed)
Tuna fish (1 extra point for whole wheat)
Baguettes (1 extra point if they include brie and butter)
Short stack of griddle cakes (1 extra point if they are returned only slightly heated)
Huckleberry pie (1 extra point if pie is heated with ice cream on the side)
Lasagna (1 extra point if it's diet)
Eggnog
Leg of lamb (1 extra point if it comes back with crushed garlic and fresh mint)
Cherry coke
One smoked cheese pig
Two chocolate shakes (1 extra point if there’s extra whipped cream on one)
Cookies (1 extra point if they’re Sugar)
Cake
Meatloaf (1 extra point if it came with a cigarette embedded in it)
Ice cream (1 extra point for Butter Pecan, 2 extra points if it's Ben and Jerry's Ice Cream)
Sausage patties (not sausage links- no points for sausage links)
Whiskey (1 extra point if it’s Irish)
Pitch gum
Hospital food
Chocolate peanut butter pie
Ginger beer
Bear claw
Lemonade
Saltines (1 extra point if this includes apple butter)
Beans
Tea (1 extra point if it’s Chamomile)
Cheeseburger (1 extra point if it’s medium and comes with a coke and some fries)
Black Yukon sucker punch
Saki
Milk (1 extra point if it’s cold)
Oatmeal
Mashed potatoes (1 extra point if they’re ‘real’ and not from flakes)
Dog biscuit
Salmon (1 extra point if it is deemed fresh and firm)
Omelet (1 extra point if contents include white veal sausage and morel mushrooms)
Carrot and celery sticks
Three berry pie
Jello
Roast
Venison steaks
Bicarbonate of soda
Pig head (1 extra point if it features grapes and a green apple in its mouth)
Rare steak
Peanuts (1 extra point if anyone's ring drops to the floor while players snack on peanuts)
Chicken pot pie
Turkey sandwich (1 extra point if it’s on whole wheat with lettuce and a dollop of mayonnaise)
Pine weasel (roasted- 1 extra point)
Ice cream (1 extra point if it comes in a cone)
Red herring
Garmonbozia
Fish
Note, any team returning with a fish in a percolator automatically wins the game